|
Post by reefwood on Jul 9, 2009 13:23:09 GMT -5
Most of this looks good. There's a bit of addition that is off, but that's about all that needs to be corrected
Will save should add up to +2, and if you use masterwork weapons, those attacks will go up by +1.
You get one more feat. It looks like you forgot to take your regular 1st level feat cos you should have 6 feats: 1st-level Human Bonus Ftr1 bonus Ftr2 bonus Military 1 bonus Military 2 bonus
Disable Device should add up to +9, and I'm guessing the ones with a line through them mean you can't use them. Craft can be used untrained, though, that would still only be +0 for this guy, but Handle Animal and Knowledges cannot be used untrained. Also, once you select armor, be sure to include the armor check penalty for all Dex & Str skills, including Ride (which is a change from 3.5).
No worries on not having equipment hashed out. I wanted the stats figured out before we meet up tonight, but people can change their equipment at the last minute to better suit the opening scene.
|
|
|
Post by reefwood on Jul 9, 2009 14:15:49 GMT -5
I will be posting information about the opening scene shortly. This will be done in a separate thread, so that questions about character creation don't get all intermingled with any questions people about the opening scene. Plus, it'll make it easier on anyone still working on their character to not have to worry about reading around the posts that are only for those with completed characters.
And again, don't worry about having all your equipment set until after reading the info on the opening scene. I want the character stats (ability scores, skills, feats, class traits, etc) finalized before reading the opening scene since your PCs would have finished their training before receiving an assignment, but once this is known, it makes sense to adjust equipment accordingly. It's not like you'd be sent into caverns without access to lanterns or up a mountain without the opportunity to bring climbing supplies.
|
|
|
Post by icnivad on Jul 9, 2009 17:17:15 GMT -5
Ok, Sir Grolton, Revised:
L2 Druid Human HP: 25 (class: 8+6=14, con: 2*2=4, toughness: 3+2=5, favored class: 2)
Str: 18 Dex: 16 Con: 14 Int: 12 Wis: 12 Cha: 9
Saves Fort: +5 Ref: +3 Will: +4
Init: +3
AC: 16 (flat: 13, touch: 13) Primary Attack: Lance +6 (1d8+6) Charge Attack: Lance +6 (1d8x3+18)
Skills: Handle Animal: +4 Heal: +5 Know(geog): +5 know(nature): +6 Perception: +6 Ride: +6 Survival: +7
Racial trait: Human Stat Bonus: +2 Str Weapon Familiarity: Lance
Class Trait: Wild Empathy Woodland Stride
Feats: Toughness (human) Mounted Combat (L1) Spirited Charge (military) Ride By Attack (military)
Items: (unfinished) Hybrid Combat - Masterwork Lance - Masterwork ranged weapon w/ mundane ammunition or wand of any 1st-level ranged spell [25 charges] - potion of mage armor x3 - Hide Armor - 85 gp to spend on adventuring gear, special substances, tools & skill kits, additional weapons/armor - 150 gp to spend on misc potions and scrolls - 1 potion of cure light wounds
|
|
|
Post by icnivad on Jul 10, 2009 16:16:30 GMT -5
L3 Druid Human HP: 33 (class: 8+6+4=18, con: 2*3=6, toughness: 3+3=6, favored class: 3)
Str: 18 +2(item) Dex: 16 Con: 14 Int: 12 Wis: 12 Cha: 9
Saves Fort: +5 Ref: +4 Will: +4
Init: +3
AC: 20 (flat: 17, touch: 13) (dragonhide breastplate +1 (+6), dex,+3, natural +1) Primary Attack: Lance +1: +8 (1d8+8) Primary Attack: Power Attack Lance +1: +6 (1d8+12) Charge Attack: Power Attack Lance +1: +8 (3d8+36)
Skills: Climb: +9 Handle Animal: +5 Heal: +5 Know(geog): +5 know(nature): +6 Perception: +7 Ride: +7 Survival: +8 Swim: +9
Racial trait: Human Stat Bonus: +2 Str Weapon Familiarity: Lance
Class Trait: Wild Empathy Woodland Stride
Feats: Toughness (human) Mounted Combat (L1) Spirited Charge (military) Ride By Attack (military) Power Attack
|
|
|
Post by icnivad on Jul 10, 2009 16:38:43 GMT -5
Stomp 5 HD Horse HP: 33 (class: 13+6+4=23, con: 2*5=10)
Str: 18 = 16 +1 (4 hd) +1 (companion) Dex: 14 = 13 +1 Con: 15 Int: 2 Wis: 12 Cha: 6
Saves Fort: +6 Ref: +6 Will: +2
Init: +2
AC: 19 (flat: 17, touch: 11) (Horse std Leather +3, dex +2, natural +5, Size -1) Attack: Hoof +7 (1d6+4) Full Attack: 2 hooves +7 (1d6+4) and 1 bite +1 (1d4+2) Charge Attack: 1 Hoof +9 (1d6+4)
Feats: Endurance Run Weapon Focus
Tricks: Attack Attack unnatural creatures Come Defend Down Heel Stay Guard
|
|
|
Post by reefwood on Jul 10, 2009 16:48:48 GMT -5
It was mentioned briefly last night, but as a reminder... everyone be sure to select languages for next time, and alignment too.
And like last time, once characters are set, I'll post info on the next scene, and equipment can be changed up to the last minute.
EDIT: Here are the Pathfinder deities:
Deity AL Portfolios Domains Favored Weapon Erastil LG God of farming, hunting, trade, family Animal, Community, Good, Law, Plant longbow Iomedae LG Goddess of valor, rulership, justice, honor Glory, Good, Law, Sun, War longsword Torag LG God of the forge, protection, strategy Artifice, Earth, Good, Law, Protection warhammer Sarenrae NG Goddess of the sun, redemption, honesty, healing Fire, Glory, Good, Healing, Sun scimitar Shelyn NG Goddess of beauty, art, love, music Air, Charm, Good, Luck, Protection glaive Desna CG Goddess of dreams, stars, travelers, luck Chaos, Good, Liberation, Luck, Travel starknife Cayden Cailean CG God of freedom, wine, bravery Chaos, Charm, Good, Strength, Travel rapier Abadar LN God of cities, wealth, merchants, law Earth, Law, Nobility, Protection, Travel light crossbow Irori LN God of history, knowledge, self-perfection Healing, Knowledge, Law, Rune, Strength unarmed strike Gozreh N Deity of nature, weather, the sea Air, Animal, Plant, Water, Weather trident Pharasma N Goddess of fate, death, prophecy, birth Death, Knowledge, Healing, Repose, Water dagger Nethys N God of magic Destruction, Knowledge, Magic, Protection, Rune quarterstaff Gorum CN God of strength, battle, weapons Chaos, Destruction, Glory, Strength, War greatsword Calistria CN Goddess of trickery, lust, revenge Chaos, Charm, Knowledge, Luck, Trickery whip Asmodeus LE God of tyranny, slavery, pride, contracts Evil, Fire, Law, Magic, Trickery mace Zon-Kuthon LE God of envy, pain, darkness, loss Darkness, Death, Destruction, Evil, Law spiked chain Urgathoa NE Goddess of gluttony, disease, undeath Death, Evil, Magic, Strength, War scythe Norgorber NE God of greed, secrets, poison, murder Charm, Death, Evil, Knowledge, Trickery short sword Lamashtu CE Goddess of madness, monsters, nightmares Chaos, Evil, Madness, Strength, Trickery falchion Rovagug CE God of wrath, disaster, destruction Chaos, Evil, Destruction, War, Weather greataxe
|
|
|
Post by reefwood on Jul 10, 2009 17:44:10 GMT -5
Will save should add up to +2, and if you use masterwork weapons, those attacks will go up by +1. One thing I just realized is that the Bravey bonus to Will saves only applies against fear, so you should note that somewhere on your character sheet.
|
|
|
Post by reefwood on Jul 20, 2009 17:24:19 GMT -5
Would any of these dates work for people?:
Tuesday, Aug 4th Wednesday, Aug 5th Thursday, Aug 6th
Playing at Enric's house and/or running a short session would both work for me if that makes it any easier on people. I was intending on running through two scenes at the next session but could keep it at one scene, as well as giving time for players to level up at the start of the session (in case you don't have time for it beforehand).
|
|
|
Post by icnivad on Jul 21, 2009 11:39:36 GMT -5
We are doing our big BM trial run on the 8th, which means load up and transportation of the stuff down to Darren's on the 7th. This also means our virtual due date to have everything done is by the 7th. I'm not entirely sure how we will be sitting come the 4th, but there's a chance that we will be running around each night trying to finish up things, so I don't think I can plan anything for that week. Sorry.
|
|
|
Post by Enric on Jul 21, 2009 12:46:44 GMT -5
Yeah, I'll be in Seattle on the 5th, and might be able to play the other two nights, but it sounds like that won't work anyway.
|
|
|
Post by reefwood on Jul 21, 2009 14:35:35 GMT -5
We are doing our big BM trial run on the 8th, which means load up and transportation of the stuff down to Darren's on the 7th. This also means our virtual due date to have everything done is by the 7th. I'm not entirely sure how we will be sitting come the 4th, but there's a chance that we will be running around each night trying to finish up things, so I don't think I can plan anything for that week. Sorry. No worries. Just thought I'd give it a go, but as excited as I am to play again, I've got plenty going on that putting it off for a while works for me just as well. Also, I haven't looked it up in Pathfinder yet, but I just realized that in 3.5 when you make a ranged attack with produce flame, it is considered a thrown weapon, so you should be able to apply Strength modifier to damage. Potentially good for Sir Grolton if it works like this in Pathfinder too, but maybe not so good for our weak gnome friend in Den of Heroes (though, I don't he's ever used this spell anyway).
|
|
|
Post by reefwood on Jul 28, 2009 12:44:17 GMT -5
Still a few weeks away, but here's the next possible set of dates:
Tuesday, August 18 Wednesday, August 19 Thursday, August 20
I'll bump this up again later as it gets closer.
|
|
|
Post by reefwood on Aug 16, 2009 14:13:56 GMT -5
Still a few weeks away, but here's the next possible set of dates: Tuesday, August 18 Wednesday, August 19 Thursday, August 20 I'll bump this up again later as it gets closer. It seems like we won't have a chance to wrap-up the original adventure until after Burning Man, so I was wondering if anyone who is around and has time (Enric & Michael?) would like to play a one-session side adventure? Not sure if I'd have time to put together something for this week, but next week or the week after should work. Of course, I still want to wrap-up the original adventure when we're able to get the original crew together, and this one might be more along the lines of a standard adventure than the military/strategy emphasis of this overall series. Also, the finalized Pathfinder book is available as a PDF for $10, so I may download that tonight or tomorrow, and I'd be happy to share it with anyone who wants to take a look at it.
|
|
|
Post by michael on Aug 17, 2009 2:45:13 GMT -5
Yeah, I'd certainly be up for playing.
|
|
|
Post by Enric on Aug 17, 2009 15:36:41 GMT -5
I could probably do this, too. Would I make a new character? And would it just be the two of us?
|
|