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Post by Rabbit on Nov 18, 2009 15:23:31 GMT -5
Here is a thread to voice games you would like to someday play and a place to gauge interests in possible games you are thinking of running.
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Post by Rabbit on Nov 18, 2009 15:30:19 GMT -5
DnD: Playing "Monster Races" / Evil Charactersicnivad and I were discussing an article from wizard: www.wizards.com/DnD/Article.aspx?x=dnd/drfe/20071112 and it sparked a conversation about playing evil characters. I think playing evil characters, if done right, could be a lot of fun (I also know from past experience it can be a challenge.) So, this is me voicing that if someone wanted to run a game where we were "monster races" I think that would be a lot of fun. One setting I think could be very interesting is playing "monster races" in Sharn.* (We could all be members of that monster crime organization, perhaps.) ...Our "tavern" scenes and "shopping" would be done in the lower cogs where monsters dwell, and the "dungeons" would be in the upper levels where humans, elves, dwarves, and gnomes wonder... an interesting twist. Or whatever else someone wanted to run. *Sharn is a super-city in the Eberron setting. [EDIT: Oooow! and planning raids, and highway robberies! fun stuff]
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Post by Rabbit on Nov 18, 2009 16:02:13 GMT -5
DnD: Playing "Undead" characters
A slight variation on the monster game (or could even be the same) would be to play undead characters. It would likely start a little higher in level because of level adjustments.
Possible plot line could be we are all under the control of a lich (who created us) but the lich is destroyed (perhaps by a paladin who had to sacrafice his own life) so we regain our free will. Maybe we are still evil minded or perhaps we seek to redeem ourselves and save our own souls...
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Post by icnivad on Nov 18, 2009 16:06:02 GMT -5
Yeah, I think these would both be fun games, and have been tossing around the idea of a necromancer type for a while, but haven't found a game to place it into. Although he probably wouldn't work as undead specifically himself, maybe as the apprentice to said lich, or something.
I've always liked the idea that evil doesn't necessarily mean selfish, it can mean that you have just as much honor as a paladin, but do it for an evil cause. In a loose world, good and evil can also be interpreted as different ideas on how to go about doing the right thing. (sort of like democrats and republicans. Where both think that their way is the right way that's best for the world) This is how I've always enjoyed thinking about good and evil in D&D, rather than a strict interpretation that evil characters are just trying to destroy the world.
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Post by Enric on Nov 18, 2009 16:16:16 GMT -5
Star Wars one-shotI've been kicking around the idea of putting together a Star Wars one-shot for a while now. It would probably be using the old West End Games D6 Star Wars system, though now that I've had a chance to try Lady Blackbird, I might switch to the Solar System rules in order to use Keys and Secrets. Anyway, I was thinking of having a game set before the original trilogy, which is the only Star Wars material I consider canon. The PCs - or at least some of them - would be the group entrusted by Obi-Wan Kenobi with the safe delivery of the infant Luke and Leia to Tatooine and Alderaan.
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Post by michael on Nov 19, 2009 2:21:53 GMT -5
Enric, a while back you had been talking about running a game in which we play ourselves in Portland during a zombie outbreak. That's something I'd be interested in playing, if you (or anyone else) have any desire to run it.
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Post by reefwood on Nov 19, 2009 15:48:09 GMT -5
Here is a thread to voice games you would like to someday play and a place to gauge interests in possible games you are thinking of running. There already is a thread for posting ideas about games that people want to run/DM, but a place for players to post about games they want to see if a good idea too. DnD: Playing "Monster Races" / Evil Charactersicnivad and I were discussing an article from wizard: www.wizards.com/DnD/Article.aspx?x=dnd/drfe/20071112 and it sparked a conversation about playing evil characters. I think playing evil characters, if done right, could be a lot of fun (I also know from past experience it can be a challenge.) So, this is me voicing that if someone wanted to run a game where we were "monster races" I think that would be a lot of fun. One setting I think could be very interesting is playing "monster races" in Sharn.* (We could all be members of that monster crime organization, perhaps.) ...Our "tavern" scenes and "shopping" would be done in the lower cogs where monsters dwell, and the "dungeons" would be in the upper levels where humans, elves, dwarves, and gnomes wonder... an interesting twist. Or whatever else someone wanted to run. *Sharn is a super-city in the Eberron setting. [EDIT: Oooow! and planning raids, and highway robberies! fun stuff] I haven't read the article yet, but I think an evil campaign can work. As long as everyone is roughly on the same page in terms of what is allowed and direction. We could totally be like the mafia or burglars or assassins. I guess I'd prefer something with finesse instead of just random acts of evil. I like the Sharn idea too. I've always liked the idea that evil doesn't necessarily mean selfish, it can mean that you have just as much honor as a paladin, but do it for an evil cause. In a loose world, good and evil can also be interpreted as different ideas on how to go about doing the right thing. (sort of like democrats and republicans. Where both think that their way is the right way that's best for the world) This is how I've always enjoyed thinking about good and evil in D&D, rather than a strict interpretation that evil characters are just trying to destroy the world. I agree that someone evil doesn't have to be selfish or out to destroy the world and can be honorable. When I blur the lines of good vs evil, I like to do it more along the lines of having the good/evil be less obvious in some way, such as - orcs who are good, or the evil people not being the actual ones to worry about, or having someone appear to be one way but actually be the other. Although, I prefer to play with at least certain lines set most of the time for certain acts... like killing innocent people, even if the killer actually thinks it is being done for a good reason (the voice in her/his head says they deserve it), or even if it is for what can be seen as a good reason to others as well (population control when resources are almost gone), that person would still qualify as evil in most circumstances in my world. Of course, there could be some reason that this person isn't evil, but that would be the rare exception (with an excellent reason) in this kind of circumstance. Keep in mind that this example is about killing innocents. Killing in self-defense is different, as is killing someone who is intent on doing harm to others, and then, there's being tricked into killing someone... and I think these could vary for alignment depending on the situation, but mostly just saying here that these are different than killing innocents. Also, there is neutral which can be useful for those who aren't completely evil but certainly cannot qualify as good. A thief stealing for greed or compulsion would probably be evil in my world. One stealing to feed the family might qualify for neutral but probably wouldn't be good, and if that same person is willing to kill for this purpose, that will probably dump them back into evil. Another thing to keep in mind is that alignment can change. Not sure how I'd think about Dems vs Reps in terms of D&D alignment. I probably wouldn't place an alignment on a political party but could see both being made up of people from all the different alignments, and the direction of the party swayed on which alignments in it are greater and/or more influencial. But I think two groups of the same alignment could totally be at odds, and maybe the alignment could influence to some degree how they settle the disagreement.
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Post by reefwood on Nov 19, 2009 15:58:14 GMT -5
DnD: Playing "Undead" charactersA slight variation on the monster game (or could even be the same) would be to play undead characters. It would likely start a little higher in level because of level adjustments. Possible plot line could be we are all under the control of a lich (who created us) but the lich is destroyed (perhaps by a paladin who had to sacrafice his own life) so we regain our free will. Maybe we are still evil minded or perhaps we seek to redeem ourselves and save our own souls... There are templates in Libris Mortis which allow PCs to develop into undead one level at a time. This lets you start out at 1st level as undead without being super powerful. Or if you were at 5th level when you became undead, you would lose your 5th level (I guess as a penalty for dying and/or to keep you on the same level as everyone else) and take one level in the undead that killed you. The one catch to these rules is that once you start taking undead levels, you are supposed to take them all before you can take more PC levels. For a ghoul, it is only like 3-5 levels, but a vampire is closer to 10 levels, so it can be a while before you are able to take PC levels again. Although, for an online game that I run I would allow PCs to make a save (Fort or Will, perhaps choosing what they prefer) when they gain a new level to resist the undead change and take a PC level instead, and of course, the DM could simply allows players complete free reign to choose which level (undead or PC) they want, especially since each provides advantages. Oh, and I would play in an undead campaign
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Post by reefwood on Nov 19, 2009 16:05:12 GMT -5
Star Wars one-shotI've been kicking around the idea of putting together a Star Wars one-shot for a while now. It would probably be using the old West End Games D6 Star Wars system, though now that I've had a chance to try Lady Blackbird, I might switch to the Solar System rules in order to use Keys and Secrets. Anyway, I was thinking of having a game set before the original trilogy, which is the only Star Wars material I consider canon. The PCs - or at least some of them - would be the group entrusted by Obi-Wan Kenobi with the safe delivery of the infant Luke and Leia to Tatooine and Alderaan. I enjoyed these elements of Lady Blackbird, and I'm not familiar with the Stars Wars system anyway, so replacing the rules wouldn't bother me. I could go for Star Wars action, and the Portland zombie game would be fun too!
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Post by icnivad on Nov 19, 2009 16:05:59 GMT -5
There are templates in Libris Mortis which allow PCs to develop into undead one level at a time. Good idea. And you could always make a monster class like the ones in Savage Species for any race. Adding the flavor that you are slowly changing from a commoner to the race. I also like your idea of making a save to be able to resist the change. That's a nice touch. Oh, and I would play in an undead campaign Heh. That's 3 players. Anyone interested in DMing this?
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Post by icnivad on Nov 19, 2009 16:07:20 GMT -5
The star wars game would be fun, too. And it's a world that we all know pretty well, so it would be easy to get into the mindset of it.
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Post by Enric on Nov 19, 2009 16:17:17 GMT -5
I've never played Shadowrun, so if someone else wanted to run a one-shot, I'd be up for it.
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Post by michael on Nov 19, 2009 16:22:55 GMT -5
Four. I think all of these sound really fun.
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Post by reefwood on Nov 19, 2009 16:33:13 GMT -5
There are templates in Libris Mortis which allow PCs to develop into undead one level at a time. Good idea. And you could always make a monster class like the ones in Savage Species for any race. Adding the flavor that you are slowly changing from a commoner to the race. I also like your idea of making a save to be able to resist the change. That's a nice touch. Thanks! I was thinking the DC could be 15 +undead levels, so the more you change, the harder it is to resist. It is a somewhat difficult DC but seems like that should be the case for resisting something like this, and I guess it might be allowable to temporarily boost your save bonus when the times comes to restist, ala resistance or rage. I've never played Shadowrun, so if someone else wanted to run a one-shot, I'd be up for it. I posted about running a Shadowrun (and Serenity) game in the GM thread a while back. Don't see myself having time to come up with something before the new year, but maybe the books have a "test/sample" adventure in the back. I'll look into that cos that would be easy enough to run with minimal prep time and hopefully be good enough to give everyone a basic feel for the game(s).
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Post by icnivad on Nov 19, 2009 16:33:52 GMT -5
we need to make more GM friends. (I know I'm the biggest hypocrite here as I've run a game less recently than anyone else. Sorry, just haven't had the time to devote to campaign building.)
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