Post by Rabbit on Aug 28, 2011 15:21:57 GMT -5
Amaranth, the: The act of drinking the blood of another Cainite to the point of destroying him and assimilating part of his essence. Also called diablerie.
ancillae (pl. ancillae): An "adolescent" vampire, usually between one and two centuries old; no longer a neonate, an ancilla is also not yet considered a true elder.
Antediluvian: A vampire of the third generation, who survived the Great Flood to found one of the clans.
Beast, the: The destructive drives and urges that are the most basic effects of vampirism, including the hunger for blood. Many Cainites think of the Beast as a sort of wild devil inside them, one they struggle to repress or control.
Becoming, the: The Transformation into a vampire, also called the Embrace.
blood oath, the: A supernatural bond of fealty imposed on anyone who drinks the blood of the same vampire three separate times. The oathbound person (who can be either a vampire or a mortal) is called a thrall, and the vampire who's blood he drank is the regnant.
Book of Nod, The: The closest thing to the Cainite Bible; a collection of texts supposedly going back to the earliest nights. No complete text exists.
Cainite: A vampire, descended from the biblical Caine. (Certain vampires do not believe themselves to be descended from Caine, but the term is still almost universal in Europe.)
childe: The progeny of a vampire. A vampire who has yet to be presented to the local prince and released from his sire's responsibility.
coterie: A group of Cainites who cooperate, usually in order to stake a larger domain than any could alone, or to accomplish some task.
Damned, the: Vampires.
diablerie: Informal term for the Amaranth.
domain: The fiefdom claimed by a vampire, usually something of substance like a village, city or county. By tradition, the vampire has exclusive feeding rights and other powers in his domain.
elder: A vampire of at least three centuries of age. Elders are very powerful but not so old as to be drawn into the torpor and madness of many Methuselahs.
Embrace, the: The act of creating another vampire by draining a mortal of all her blood and feeding her some back at the point of death.
Gehenna: The vampiric vision of Armageddon, in which the Antediluvians return and feed on all other vampires.
generation: A measure of how far removed a vampire is from Caine, the first of their kind (and the first generation). Thus, a 10th-generarion vampire is nine steps removed from Caine. The lower a vampire's generation is, the more powerful she can become.
ghoul: A mortal (human or animal) who has ingested significant quantities of vampiric blood. Ghouls stop aging (as long as they have vitae in their system), and they can use the blood to heal damage and power certain Disciplines. Most ghouls are under the blood oath.
Golconda: Apocryphal state in which much of the curse of vampirism is lifted, including the hunger for blood. Once a popular aspiration for religiously inclined Cainites, it is often dismissed as a pagan falsehood.
haven: The home of a vampire or the place where she sleeps.
Jyhad, the: The ancient battle between the Antediluvians, said to be fought from torpor in slow moves and subterfuges. A source of paranoia to some and dismissed as a myth by others.
Kiss, the: Vampiric feeding by blood-drinking, and the ecstasy that results in the victim. Sometimes used as a synonym for the Embrace.
lineage: The bloodline of a vampire, traced by Embrace. If clan is a vampire's people (like the mortal Franks or Catalans), then lineage is her family.
Lupine: A werewolf, the mortal enemy of the vampires.
Methuselah: A vampire of the fourth or fifth generation, who has been unliving for millennia. Methuselahs are subject to long periods of torpor, and very few are active on a nightly basis.
neonate: A young vampire, usually no more than 25 to 100 years from the Embrace. Neonates are nonetheless full members of vampiric society, having been presented to the local prince and released from their sires.
prince: The preeminent vampire in a region, usually a city of county.
revenant: A member of a ghoul family, born with the ability to create small quantities of vampiric vitae. Revenant families are bred by Clan Tzimisce.
thrall: One who is bound by the blood oath to a vampire.
vitae: Blood, most often vampiric blood.
ancillae (pl. ancillae): An "adolescent" vampire, usually between one and two centuries old; no longer a neonate, an ancilla is also not yet considered a true elder.
Antediluvian: A vampire of the third generation, who survived the Great Flood to found one of the clans.
Beast, the: The destructive drives and urges that are the most basic effects of vampirism, including the hunger for blood. Many Cainites think of the Beast as a sort of wild devil inside them, one they struggle to repress or control.
Becoming, the: The Transformation into a vampire, also called the Embrace.
blood oath, the: A supernatural bond of fealty imposed on anyone who drinks the blood of the same vampire three separate times. The oathbound person (who can be either a vampire or a mortal) is called a thrall, and the vampire who's blood he drank is the regnant.
Book of Nod, The: The closest thing to the Cainite Bible; a collection of texts supposedly going back to the earliest nights. No complete text exists.
Cainite: A vampire, descended from the biblical Caine. (Certain vampires do not believe themselves to be descended from Caine, but the term is still almost universal in Europe.)
childe: The progeny of a vampire. A vampire who has yet to be presented to the local prince and released from his sire's responsibility.
coterie: A group of Cainites who cooperate, usually in order to stake a larger domain than any could alone, or to accomplish some task.
Damned, the: Vampires.
diablerie: Informal term for the Amaranth.
domain: The fiefdom claimed by a vampire, usually something of substance like a village, city or county. By tradition, the vampire has exclusive feeding rights and other powers in his domain.
elder: A vampire of at least three centuries of age. Elders are very powerful but not so old as to be drawn into the torpor and madness of many Methuselahs.
Embrace, the: The act of creating another vampire by draining a mortal of all her blood and feeding her some back at the point of death.
Gehenna: The vampiric vision of Armageddon, in which the Antediluvians return and feed on all other vampires.
generation: A measure of how far removed a vampire is from Caine, the first of their kind (and the first generation). Thus, a 10th-generarion vampire is nine steps removed from Caine. The lower a vampire's generation is, the more powerful she can become.
ghoul: A mortal (human or animal) who has ingested significant quantities of vampiric blood. Ghouls stop aging (as long as they have vitae in their system), and they can use the blood to heal damage and power certain Disciplines. Most ghouls are under the blood oath.
Golconda: Apocryphal state in which much of the curse of vampirism is lifted, including the hunger for blood. Once a popular aspiration for religiously inclined Cainites, it is often dismissed as a pagan falsehood.
haven: The home of a vampire or the place where she sleeps.
Jyhad, the: The ancient battle between the Antediluvians, said to be fought from torpor in slow moves and subterfuges. A source of paranoia to some and dismissed as a myth by others.
Kiss, the: Vampiric feeding by blood-drinking, and the ecstasy that results in the victim. Sometimes used as a synonym for the Embrace.
lineage: The bloodline of a vampire, traced by Embrace. If clan is a vampire's people (like the mortal Franks or Catalans), then lineage is her family.
Lupine: A werewolf, the mortal enemy of the vampires.
Methuselah: A vampire of the fourth or fifth generation, who has been unliving for millennia. Methuselahs are subject to long periods of torpor, and very few are active on a nightly basis.
neonate: A young vampire, usually no more than 25 to 100 years from the Embrace. Neonates are nonetheless full members of vampiric society, having been presented to the local prince and released from their sires.
prince: The preeminent vampire in a region, usually a city of county.
revenant: A member of a ghoul family, born with the ability to create small quantities of vampiric vitae. Revenant families are bred by Clan Tzimisce.
thrall: One who is bound by the blood oath to a vampire.
vitae: Blood, most often vampiric blood.