Master Sergeant Brion Shaw, lvl 9 Human Cleric of Gorum
True Neutral
6'4'', 218 lbs
WIS - 18 - +4
CHA - 16 - +3
STR - 18 - +4
CON - 16 - +3
DEX - 12 - +1
INT - 10 - 0
FORT - 10, REF - 5, WILL - 11
BAB - 6/1
CMB - 10 [4 STR + 6 BA]
CMD - 21 [6 BA + 4 STR + 1 DEX + 10]
HP - 86
AC - 23 [11 touch, 22 flat-footed]
ATTACKS+2 MW Greatsword (2d6, 19-20 crit/x2, 8lbs, 2h Martial, slashing)
---+12/7 Melee (2d6+8) OR Power Attack +10/5 Melee (2d6+14)
MW Longspear (1d8, 20 crit/x3, 2h simple, piercing, brace, reach)
---+11/6 Melee (1d8+6) OR Power Attack +9/4 Melee (1d8+12)
MW Morningstar (1d8, 20 crit/x2, 6lbs, 1h simple, blud/pierce)
---+11/6 Melee (1d8+4) OR Power Attack +9/4 Melee (1d8+8)
MW Heavy Crossbow (1d10, 19-20 crit/x2, 120 ft, 8lbs, 2h simple, pierce)
---+8 ranged (1d10)
SPELLSOrisons: 4 DC 14
1st lvl: 5 + 1 domain (4 + 1 wisdom) DC 15
2nd lvl: 5 + 1 domain (4 + 1 wisdom) DC 16
3rd lvl: 4 + 1 domain (3 + 1 wisdom) DC 17
4th lvl: 3 + 1 domain (2 + 1 wisdom) DC 18
5th lvl: 1 + 1 domain DC 19
CHANNELING5d6 healing or damage to undead
30 ft radius
8 per day
DC 19 will save to resist damage from channeling (17+2 from glory domain)
SKILLS (+3 point from favored class)
Intimidate 14 = 4 (rank) + 3 (military skill) + 3 (CHA mod) + 4 (competance)
Survival 15 = 4 (rank) + 3 (military skill) + 4 (WIS mod) + 4 (competance)
Sense Motive 10 = 3 (rank) + 3 (class skill) + 4 (WIS mod)
Diplomacy 8 = 2 (rank) + 3 (class skill) + 3 (CHA mod)
Profession (Military) 19 = 9 (rank) + 3 (class skill) + 4 (WIS mos) + 3 (Skill Focus)
Heal 10 = 1 (rank) + 3 (class skill) + 4 (WIS mod) + 2 Healer's Kit
Linguistics 4 = 1 (rank) + 3 (class skill)
Knowledge (History) 4 = 1 (rank) + 3 (class skill)
Knowledge (Arcana) 4 = 1 (rank) + 3 (class skill)
Spellcraft 4 = 1 (rank) + 3 (class skill)
Ride 2 = 3 (rank) + 3 (skill focus) + 1 (DEX mod) - 5 (AC Penalty)
Concentration - 13 (17 for defensive casting/grappling)
FEATSArmor proficiency (heavy) - Military Feat
Toughness - Military Feat
Selective Channeling
Extra Channeling
Power Attack
Combat Casting
Skill Focus: Ride
Skill Focus: Profession Military
DOMAINSGlory
--Touch of Glory: +9 on CHA check [7 uses per day]
--Divine Presence: Allies within 30 ft aura are treated as having the Sanctuary Spell. DC 18, 9 rounds/day
--Shield of Faith [lvl 1 spell]
--Bless Weapon [lvl 2 spell]
--Searing Light [lvl 3 spell]
--Holy Smite [lvl 4 spell]
--Righteous Might [lvl 5 spell]
War
--Battle Rage: +4 Bonus to Melee DMG on touched creature [7 uses per day]
--Weapon Master: Use of 1 combat feat up to 9 rounds/day.
--Magic Weapon [lvl 1]
--Spirit Weapon [lvl 2]
--Magic Vestament [lvl 3]
--Divine Power [lvl 4]
--Flame Strike [lvl 5]
LANGUAGESCommon
Elven
EQUIPMENT - 203 lbs (
115 lbs in bag / 88 lbs on person)
+2 MW Greatsword - 8 lbs
+2 MW Full Plate - 50 lbs
+2 Belt of Giant's Strength - 1 lb
+1 Cloak of Resistance - 1 lb
+1 Ring of Protection
MW Heavy Crossbow - 8 lbs
---50 bolts - 5 lbs
MW Longspear - 9 lbs
MW Morningstar - 6 lbs
MW Banded Mail - 35 lbs
MW Tower Shield - 45 lbs
MW Buckler - 5 lbs
+1 Breastplate - 30 lbsITEMS - 123.6 lbs (
102.7 lbs in bag / 20.9 lbs on person)
POTIONS -
2 lbs
1 Potion of Cure Serious Wounds
12 Potions of Cure Light Wounds
3 Potions of Hide From Undead
2 Potions of Resist Acid
2 Vials of Magic Weapon oilSCROLLS -
0.7 lbs
3 Scroll of Cure Light Wounds
3 Scrolls of Dispel Magic
Scroll of SanctuaryMISC. - 120 lbs (
100 lbs in bag / 20 lbs on person)
Holy Symbol of Gorum (Steel) - 1 lb
Spell Pouch - 2 lbs
Backpack - 2 lbs
Holy Symbol of Gorum (wood)
Sack - .5 lb
Inkpen
Ink, 1 oz vial
Paper, 20 sheets
Healer's Kit - 1 lb
Amulet of Sending
2 Pearls of Power, 1st lvl
Feather Token, Swan Boat
Universal Solvent
The Head of a Black Dragon - 40 lbs
Reinforced Sack (to hold Dragon Head) - 2 lbs
Silk Rope, 200 ft - 20 lbs
Chain, 50 ft - 10 lbs
2 locks (Superior) - 1 lbs
2 manacles (masterwork) - 4 lbs
Grappling Hook - 4 lbs
2 Broken Greatswords - 16 lbs
Sheath (Longspear) - 1 lb
Sheath (Morningstar) - 0.5 lb
10 signal whistlesBag of Holding, Type 1 - 15 lbs
[Contents - 217.7 lbs]WANDS - 0.9 lbs
Wand of Endure Elements (9 charges, CL1)
Wand of Comprehend Languages (6 charges, CL1)
Wand of Silence (5 charges, CL3)
Wand of Summon Monster II (5 charges, CL3)
Wand of Bear's Endurance (4 charges, CL3)
Wand of Cure Serious Wounds (2 charges, CL5)
Wand of Blindness (4 charges, CL 5)
Wand of Restoration (4 charges, CL7)
Wand of Divine Power (3 charges, CL9)
487.1 gp
CARRYING CAPACITYLIGHT LOAD - 100 lbs or less
MEDIUM LOAD - 101 - 200 lbs
HEAVY LOAD - -201 - 300 lbs
Current load - 108.9 lbs